by Chris Haire
The video gaming industry is expected to make $40 billion this year. In comparison, Hollywood made $42 billion last year off of movie and TV properties in all their various formats. And just who is playing all of those games? Well, the results may surprise you. According to the Entertainment Software Association, 71 percent of all video game players are over 18.
Which is why it's always a bit frustrating when news outlets act as if video games are primarily directed towards anklebiters, tweeners, and teens. Now, it's this failure to acknowledge the truth about video game player demographics that makes reports about the perceived evils of violent games — and the dangers they pose to the wee ones — possible.
Consider this report from WCSC warning parents about the 10 most violent newly released video games (Emphasis added):
A media watch-dog group is telling parents there are ten video games they should not buy their kids. Live Five News found that at least three of them are top sellers at Lowcountry stores.
Now that the holiday shopping season is in full swing, stores like Best Buy are fully stocked with games galore, including several of the games on the list like Call to Duty Four, Jericho, Kane and Lynch: Dead Men and this.
And why wouldn't those games be on the shelves? After all, the vast majority of all gamers are adults, and as in the case of motion pictures and the like, adults gravitate toward, um, adult fare. Would WCSC run a report warning parents that there are R-rated movies on the shelves at the local big box retailer? I don't think so.